Tampilkan postingan dengan label MMORPG. Tampilkan semua postingan
Tampilkan postingan dengan label MMORPG. Tampilkan semua postingan

Kamis, 21 Juli 2011

Another Amped Day

GETAMPED 2 is a pocket-fighter game, the title really describes the game, it make you excited, the game itself is "cool" "awesome" and "sweet". this game sure attracts youngster because you can be your favorite anime or cartoon character but take note their are also adults that loves anime so big brother can play it too.

Its a boring day and decided to whack some keyboard with playing GETAMPED 2 and make a boring story about it.

met my buddy Natsu Dragneel from anime Fairy Tail and look at those eyes and teeth that's what I call hungry for battle.


let see who's familiar faces I encountered.



Oh yes! it's Doraemon with an buster in his left hand maybe it came from his pocket, and in my right-side there is a robot dude (Gundam) carrying an yellow hammer, and some funk guy asking for a rematch at the background and do you see what I see? it's Whitebeard from One Piece also in my background.


I know you know this guy (Son Goku) this monster beside me is the king of anime no ninja nor pirate nor fairy can match his Kamehame Wave.


Uzumaki Naruto the Hero of Konoha the savior of Ninja world and his in sage mode now his ready to fight. bring it on!


and to complete the cast I introduce to you Monkey D. Luffy of One Piece, Natsu and Luffy had a same attitude they can be best of friends.


Natsu's balls gonna miss Luffy's spear.

 Official website
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Friez

Senin, 04 Juli 2011

Kingdom Under Fire II : preview

Gamers in the United States might not be too familiar with the Kingdom Under Fire series. Even though role-playing games are popular in North America, Kingdom Under Fire doesn't have the same sort of following that other big RPG names do. So when I was on my way to a meeting with representatives from South Korean publisher Blueside, I didn't expect anything more than an everyday RPG. Soon after my meeting began, I came to the conclusion that Kingdom Under Fire II was my biggest surprise at this year's Tokyo Game Show. This action RPG looks stunning.

Those that haven't played any other Kingdom Under Fire game needn't worry -- this is a title that can stand on its own. The game combines the epic action of large-scale battles with the online functionality found in massively multiplayer online games. That formula alone sounds fantastic, but Kingdom Under Fire II is made all the sweeter by its incredible visuals.



I, unfortunately, wasn't able to play Kingdom Under Fire II for myself, but I didn't need to. The raw enthusiasm and pride the folks at Blueside have for their game is palpable and they played several missions for me to show me exactly why people should be excited about their project. Kingdom Under Fire II allows players to create their own hero that can belong to one of four different classes (more classes will be added later). Not only do players control the hero character on the battlefield, but they can also command troops at the same time, giving the game a pinch of real-time strategy.

In the game, players will be able to execute traditional combos with their hero character and cast a wide variety of spells, including techniques that assist the friendly troops around them. When I was watching the game being played, the hero would charge into a group of enemies and unleash a torrent of attacks, while his troops charged in behind him. I was especially impressed with the camera work during battles, as the screen will shake and shift with the action, making the experience much more urgent than if the player's view was static.

Although it looked like a button-masher at first, Kingdom Under Fire II requires some definite skill, as players must jump between troop divisions on the fly to issue commands. During one particular mission, the Blueside representative had to continuously switch between his main troop and a ranged support troop further up the battlefield. These support troops would unleash deadly volleys that peppered the hero's enemies from afar.

The real beauty of the game, however, comes from the sheer spectacle of what's happening on the screen at one time. Hundreds, if not thousands, of nicely detailed units clash on the battlefield as arrows and gunfire saturate the sky. I was blown away when massive monsters entered the fray, stomping across the war-torn hills and scattering soldiers like pebbles through the air. In a trailer that was shown to me, a small group of dragons descended on the battlefield and unleashed green fire onto the helpless soldiers below.



The action of Kingdom Under Fire II was fantastic, but there's plenty of hardcore RPG goodness as well. There's a robust character creation system in place for designing your ideal hero, and almost everything in the game can be tweaked, from your clothing and accessories to the troops under your command. In fact, I was told that there would be more than 100 different troop types available at the start, meaning you will have tons of soldiers to work with as you travel across the world.

This is where the game's massively multiplayer functionality comes into play. The world of Kingdom Under Fire II is a persistent one that can be accessed by thousands of players at once. When you travel across the world map (on foot or by airship, which you can purchase further into the game), you'll see other players traveling in the same environment. Although only eight players can participate in a battle at once, many more will exist in your game world, which is designed to enhance the feeling of community in the game.



Kingdom Under Fire II is an example of a low-profile game that's impressive because of the great efforts of the developers behind it. Of course, there's no way for me to know at this point in time if the game controls well and is fun after extended periods of play, but I have reason to suspect that this game is one to look forward to.

Kingdom Under Fire II is tentatively scheduled for a North American launch at the end of next year. The game is being developed for PCs and consoles, though console specifics have yet to be unannounced.


Ryan Clements

Sabtu, 02 Juli 2011

PointBlank online : review

Point Blank Philippines is the newest online FPS offers exciting game modes, gameplay, avatars with unique level progression system. It is the top online game in Indonesia and Thailand and the no. 1 FPS game in Russia.

Point Blank, the latest massively multiplayer online first-person shooting ( MMOFPS) game of IP e-Game Ventures Inc. ( IP e-Games; PSE: EG) in the Philippines. It is similar in terms of gameplay of Crossfire and Counter Strike



Developed by Zepetto Inc. a game developer based in Korea, Point Blank is being played by millions gamers around the world. It is also has the significant foothold in major gaming markets in North and South America, Europe and Asia.



POINT BLANK features are the following:

  • Challenging game modes and maps
  • Extensive array range of weapons
  • Interactive environments effects ( it will provide gamers ,casual or hardcore, the strategy that they crave from an FPS)
  • Male and female Avatars with special stat effects.
  • Weapon load-out change during game play
  • Class specific card missions
  • Clan community page
  • Spot Achievement like Defense of the Ancients (DOTA)

The game modes available during the Point Blank CBT phase include:

  • Death Match
  • Eliminate
  • Shotgun
  • Al Mode

Point Blank Characters/avatars for CBT period are the following:

  • Acid Pool
  • Keen Eyes
  • Red Bulls
  • Tarantula

Marco

Pandora saga online : review

Pandora Saga is a 3D fantasy MMORPG set in a mystical European medieval world. The game is currently being published by GonzoRosso, a Malaysian game publisher (Playable Worldwide though). Choose from six different races in a warring nation and participate in large-scale warfare.



Pandora Saga Overview


Pandora Saga combines elements of magic and strategic war tactics to create a challenging gaming experience. This Japanese MMORPG is centered on three warring nations in medieval Europe. Players have their pick from six distinct races, each possessing extraordinary abilities. There are four basic classes in Pandora Saga that can later progress to twenty-eight higher classes. The first class change starts at level 20. Listed below are the four basic classes:

Warrior – Warriors are masters in hand-to-hand combat. They specialize in the art of the sword and melee fighting. Warriors are key players in battle due to direct attacks and ability to withstand a considerable amount of damage from opponents.

Scout – Scouts are skilled archers. They serve as deadly assassins striking enemies from far off ranges. Scouts can quickly attack assisting aiding party members in intense battles.

Acolyte – Acolytes are valuable players. They possess the ability to keep a group alive in the midst of war. Acolytes cast healing and support spells that can revive multiple members.

Mage – Mages are one of the most powerful classes when it comes to battle. They cast a variety of magic spells that deliver massive damage to opposing enemies. Their only weakness is close-range fighting.


Ange Perdu